![]() To rectify this, the player can deactivate this with Rebuild protocol.In the Mod Superheroes Unlimited Older Versions However, once this is activated, the suit cannot be crafted and worn again. Along with other Iron Legion suits, it can be destroyed with the Clean Slate protocol. It is also part of the Iron Legion, meaning it can be called on to fight alongside the player. operating system installed, meaning it can perform various tasks like scan for enemies and summon other suits. Iron Man's Mark 14 suit also has the J.A.R.V.I.S. However, alike most versions of the suit, it cannot enter water and reach altitudes of 900 or more. Additionally, it can be refueled much quicker than its predecessors at the player's command (Suit Ability 2 Key on the ground). The suit is also capable of flight, gliding ( Suit Ability 2 Key) and hovering ( Suit Ability 6 Key). The suit is also equip with night vision equipment ( Suit Ability 8 Key) and an anti-cloaking device ( Suit Ability 9 Key). ![]() Mark 14 can also fire repulsors ( Suit Ability 1 Key), a unibeam ( Suit Ability 10 Key), rockets ( Suit Ability 4 Key with rockets in inventory), flares ( Suit Ability 3 Key), shoulder mounted guns ( Weapon Equip Key, with bullets in inventory) and a laser ( Suit Ability 7 Key) Doing so will grant them Speed 4 (whilst sprinting), Strength 10 and Acrobatics 2. It can be crafted in the Stark Workbench and worn by the player. Iron Man's Mark 14 suit has been in the mod since version 4.1. It would later take part in the battle against Aldrich Killian and A.I.M., during which is was destroyed during the battle. Mark XIV was the seventh armor that could be controlled by J.A.R.V.I.S. After being used on several occasions, the suit was eventually scrapped in favor of a successor. After the completion of his thirteenth suit, Tony Stark would begin development on the next version.
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